DOMINATUS: Scriptures & Rot—Board Game

Players: 1–4
Playtime: 90–150 minutes
Age: 17+
Status: In development (95% complete)

A living board game of scripture, rot, and consequence—where players rewrite divine history one fragment at a time.

Born from the DOMINATUS novels, this game transforms scripture, ecological judgment, and mythic law into a tactical experience. Players draw ancient fragments, trigger Realm reactions, gather relics, and battle Rot as the Multiverse shifts with every choice.

 Core Gameplay

  • Choose a role (Transcendent / Descendant / Bound Steward)
  • Draw scripture fragments that reshape the Realm
  • Navigate Zones across the Shard, Ridge, Pond, and Drop
  • Manage rising Rot and Instability
  • Unlock relic powers, glyph interactions, and Voice Chambers
  • Face endgame judgments: Black Hole, Wound Eternal, or Apocalypse Clock

 Included Components

  • 750+ Scripture Cards (Truth, Infected, and Corrupted sets drawn from the DOMINATUS canon)
  • 39 Relic Cards with unique glyph powers, scripture echoes, and combo effects
  • 60 Scenario Event Cards that inject board-driven story beats and consequences
  • 18 Rot Trial Cards for mutations, penalties, and high-risk tests
  • 4 Custom Dice (Action d12, Desecration d6, Fusion d8, PvP d10)
  • 6 Spinner Wheels (Core, False Glyph set, PvP, Black Hole / Wound Eternal)
  • Large Spiral Zone Board (Shard, Ridge, Pond, Drop + Divergent tiles)
  • Desecration & Rot Trackers with cubes, corruption counters, and Black Hole tokens
  • 200+ Glyph, False Glyph, Memory, and Turn Order tokens and markers
  • Player Reference Sheets, Voice Chamber module, and Continuity / Solo Mode rules

Every session still “becomes a new chapter in the Book of DOMINATUS”—this list just shows how much is actually in the box.

Overview & Premise

Rot, Scriptures & Consequence Loop

Game Flow & Player Experience

Table Presence: Die, Spinners, cards, Tokens

Transmedia Fit: Novel · Film · Game

Dominatus: Scriptures & Rot is a narrative-heavy horror board game set in the same universe as The Lost World of Mythoamphibia. Players navigate desecrated landscapes, draw scripture cards, and manage the creeping Rot as the Realm pushes back against human damage. Built for story-driven, campaign-style play, it’s designed for expansion into future EᴠØ-Myth projects. Film, TV, and game rights are available.